Traditional training courses are built as large monolithic structures that are difficult to repurpose into searchable self-paced objects. For example, the average instructor-led training course is a five-day event, built around 60-minute lectures followed by 30 minutes of learner activities. The instructor-led training course is generally fixed in length, sequence, and scope. Reusable learning objects represent an alternative and increasingly relevant approach to content development. In this approach, content is broken down into “chunks.” From an instructive perspective, each chunk might play a specific role within an instructional design methodology. Each chunk must be able to communicate with learning systems using a standardized method that does not depend on the system. How a learner moves between chunks is controlled by the learning system. Each chunk must also have a description that enables designers to search for and find the right chunk for the right job.
Book Details:
- Author: Chuck Barritt
- ISBN: 9780470330678
- Year Published: 2004
- Pages: 288
- BISAC: BUS030000, BUSINESS & ECONOMICS/Human Resources & Personnel Management
About the Book and Topic:
Traditional training courses are built as large monolithic structures that are difficult to repurpose into searchable self-paced objects. For example, the average instructor-led training course is a five-day event, built around 60-minute lectures followed by 30 minutes of learner activities. The instructor-led training course is generally fixed in length, sequence, and scope. Reusable learning objects represent an alternative and increasingly relevant approach to content development. In this approach, content is broken down into “chunks.” From an instructive perspective, each chunk might play a specific role within an instructional design methodology. Each chunk must be able to communicate with learning systems using a standardized method that does not depend on the system. How a learner moves between chunks is controlled by the learning system. Each chunk must also have a description that enables designers to search for and find the right chunk for the right job.
Creating a database of reusable Learning Objects is the goal of many organizations. Whether content is delivered via e-learning as an on-demand or scheduled event, or as part of a traditional classroom, the same database of learning objects can be used if the objects are designed and tagged correctly. But how do you create a reusable Learning Object? This book will cover the processes, benefits, and challenges of creating a reusable Learning Object database written by established experts in this nascent field.
· Written by acknowledged experts in this emerging field. · Offers the “why to,” and “how to” for a new and increasingly relevant model of digital learning. · It represents the next wave for ISD and curriculum design and represents a natural extension of books like Multimedia-based ID, Web-based Design, and Technology-based Training. · Provides practical advice for practitioners who want to design and implement a reusable object strategy at any level of reusability. · Process is scalable and frames each section with real-world examples. · Features case studies from a variety of perspectives and “try it” sections that will provide worksheets and planning exercises.
About the Author
F. Lee Alderman. Lee’s primary role through-out his career is assisting organizations in with creating job-based training programs, through consulting and seminars, that lead to successful transfer to the work environment. He recently assisted with the strategy and training for the rollout of Cisco Systems Learning Object strategy. Lee’s own experience in designing job-based training covers 21 years and includes working with corporate, government, and non-profit organizations. Chuck Barritt. For the past two years, Chuck’s responsibilities have included the creation of the Learning Object strategy for Cisco Systems, providing authors training, support, templates, standards and instructional methodologies to design and implement learning objects. Chuck is also tasked with the growth and improvement of the strategy through research, implementation data and evaluation results. Prior to Cisco Systems, Inc., Chuck worked a similar project at Oracle, Corp called the Oracle Learning Architecture.